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Neon twilght
"Neon twilight", a 3D game merging puzzles, platformers, and metroidvania elements, unfolds in revealing worlds crafted with precision using Blender for visuals and Unity for development. Our design process centers on Japanese and cyberpunk aesthetics, transporting players to the captivating year 3071. The synergy between Blender and Unity delivers a visually distinctive experience, unveiling immersive and captivating worlds for players to explore.
The neon was crafted through Shader Graph, lending depth to the project's design by infusing a cyberpunk aesthetic.
In our game, players unlock five distinct mechanics as they progress, each revealed alongside the unfolding of new worlds.
Seizing objects and releasing them.
Throwing objects.
Returning objects back according to their previous locations.
Freezing objects in the middle.
Freeing all frozen objects.
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